Tutorial | Center the Model axes with Blender

Sometimes is it possible, that a 3D-Model not correct rotate or the “rotation point” are far away outside of it is (Every Model has its own origin with axis for the rotation, mostly “inside” his geometry). In this little tutorial show we how to set the Model origin and solve the problem with a wrong rotation.

 

After loading your Model, right click on your Model, to select it.

center a model 1.

And than select on the left side menu: “Set origin / Origin to geometry”

center a model 2.

Also you can set a individuel orgin when you place the 3D-Cursor. So after loading your Model, right click on your Model, to select it. Than set the 3D-Cursor with a left click, rotate the scene and look around your Model.

center a model 3.

If the 3D-Cursor on the right position, select on the left side menu:
“Set origin / Origin to 3D-Cursor.”

center a model 4.
2019-04-22T08:33:37+02:00
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.
Wir verwenden Cookies, um Ihnen ein optimales Erlebnis auf unserer Website zu ermöglichen. Wenn Sie diese Seite weiterhin nutzen, gehen wir davon aus, dass Sie damit zufrieden sind.
Ok